![]() ![]() It’s also a slight stronger damage boost against the enemies we need the damage boosts for. Ash is the less reliable of the two statuses, as Burns don’t fall off sooner on Elites like Ash will. Ashen Boost can also be substituted with Captain Hunter, if you manage to pick it up. We also need our last two damage mods, being Bullet Kindling and Ashen Boost. Since this build doesn’t focus on weapons at all, we want to stack as much Anomaly Power as possible. The same is true for Cooldown Reduction, but the tree also gives us the majority of what we need anyways. The Skill leech is particularly important as we won’t be taking it on every armor slot. The main things we want and need from this tree are Anomaly Power, Skill Leech and Cooldown Reduction. You could also take the marked damage later on with optimized gear, but the Explosive Cooldown Reduction helps a ton regardless, unless you’ve lucked into getting the Detonator mod for Overheat, in which case you won’t need this. The only other skill point that cam be changed is the second on in the Tempest area. ![]() If you prefer not to run those mods, you can always swap it for Trial by Fire, the last node remaining at the end of the Fire Storm Tree for an easy Damage boost. The point spent on Incinerate is optimization choice that give you a little extra offensive and defensive power with the mods we’ll be detailing later. The Skill tree hasn’t changed from its original iteration, and still starts in the Tempest section of some easy Anomaly Power. ![]()
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